Amnesia: The Dark Descent
I originally wrote this on my tumblr a while back, and can’t begin to wonder why I never cross-posted it here as well. Anyway, this is a few weeks old and I have not been back to the mysterious and frightening world of Amnesia since I wrote this short blurb–something I should fix immediately!
Last week I purchased Amnesia: The Dark Descent. I’ve heard it’s extremely pants-wettingly scary and the most immersive piece of electronic gaming since Oblivion. In spite of my near crippling fear of the dark and my penchant for deliberately freaking myself out far more than I should be, I purchased it and began playing immediately.
I stopped after 20 minutes.
It seems that I can’t tolerate any more than 20 minute intervals. I despise being in the dark, and of course the lantern runs out of oil the moment I enter the darkest area known to man. I shrieked when a shadowy figure appeared in front of me and started making its way toward me. My scream frightened my roommate. I was responsible for many a sharp intake of breath. In fact, my roommate thought I was hyperventilating at one point. Is the game truly that scary? Perhaps not. When you have a phobia of the dark and are notorious for mentally psyching yourself out, then yes, it is very scary, to say the least.
I’ve only played maybe an hour and a half of it, and I haven’t gone back since last Friday. I say I’m waiting on a mouse so I don’t have to play with my trackpad. In reality, I’m just avoiding the game.