All of us got our start somewhere, whether it was seeing Star Wars as a kid, listening to Radiohead as a teen, or taking a biology course in college. While I owe Zelda: Ocarina of Time the honor of solidifying my desire to work in the games industry, there were several games before that point that influenced me and what I wanted to do. One of those games was Gauntlet Legends for the N64. Released in October of 1998, I played it a few months before I ever played Ocarina of Time. I could rent Gauntlet whenever I pleased, whereas OoT was property of my older brother. Ignoring the fact that I was only 8 and playing a T-Rated game, I had a blast. I loved the hack-n-slash dungeon crawler and it opened up a new world of games to me. I later went on to play Baldur’s Gate, The Bard’s Tale (PS2 and iOS!), and several others in that same vein.
Below is a written version of the picture-iffic presentation (or pecha kucha) I gave on the original Gauntlet, the harbinger of the hack-n-slash genre. We were to tie together the game with contemporary issues (at the time) and present how it influenced arcade culture and how it was influenced by pop culture. Without further ado, check out the written form after the jump!