Modder’s Journal: Week One (Preparation)
Modder’s Journal details the progress being made on The Crevices mod, lessons learned, and other random related stories. It’s like a free-for-all, but with a subject.
I’ve decided to keep an online journal of the things I learn and the progress I make while working on my Skyrim mod, The Crevices.
What’s the point of The Crevices? The goal is to create a level that evokes feelings of claustrophobia, fear, and disorientation. It is also an experiment in creating an overly large, challenging maze while still maintaining some sense of accessibility. I want the player to feel as though they are truly discovering a place that hasn’t been tread often before.
What does this mod require? It requires level design, Papyrus scripting, dialogue creation, quest creation and management, actor creation and management, and narrative creation.
The Creation Kit is Here
The day I’ve been waiting for is finally here: Bethesda has released the Creation Kit for Skyrim.
Apparently it uses a new scripting language called Papyrus. They claim that if you’ve had experience with modding Bethesda games in the past, it shouldn’t be too tough to understand how this one works. Bethesda, of course, provides a bevy of tutorials for understanding quest creation, level creation, and scripting. Those can be found here.
I highly recommend getting into the Skyrim modding scene. The community has been nothing short of helpful, giving, and passionate in the past. They’re an extremely friendly group, and I expect awesome sites such as UESP to have dozens of great tutorials within the next week.
The Creation Kit can be found in Steam. Click on View up in the top left, then click on Tools. The Creation Kit will be in the list.
I already am starting out on learning Papyrus, and once that’s mastered I hope to have a relatively fleshed out quest and corresponding dungeon done by Friday afternoon. Keep an eye out if you’re a Skyrim player!
Cheerio, and happy modding!
Skyrim: First Impressions
I was an avid Oblivion player and modder. I didn’t submit anything to sites–something I regret doing now–but I was only in high school and still unsure about my skills. I played or modded Oblivion every day, for at least an hour. I balanced that with advanced placement classes, being captain of a club volleyball team, being a starter on a softball team, hanging out with my friends, and being an active volunteer in the community.
